The Rising Sun
The world of Arzgor is a dangerous place full of magic and monsters. Most of the continents overseen by a powerful mage guild that not only holds high rules upon all usage of magic, but also has much sway in other guilds.
Arzgor is a land that holds slavery as an acceptable way of life by the Mage guild, whom gets plenty of taxes from the Slave Guild to keep it legal. A wretched group of tyrants that will sell anything or anyone for the right price, the Slave guild has their fingers in much affairs by means of their mass amounts of income.
Though there are rumors of a small faction whom is against slavery for its inhumanity, any solid settlements are quickly squashed upon discovery to maintain Arzgor’s way of life by the Slave Guild.